RulePGmaker (swipe there's like 8 images)
When you come across a feel-good thing.
- By - SympathyOk7412
TIL about Deaf lifeguard Leroy Colombo, who overcame childhood paralysis through swimming and saved a record-breaking 900+ lives during his career. His swimming talent and use of sight rather than sound to identify drowning swimmers allowed him to save people other lifeguards would have missed.
A glowing commendation for all to see
- By - lemontreelemur
Paper Mario Trailer - Nintendo 64 - Nintendo Switch Online
Shows the Silver Award... and that's it.
- By - Turbostrider27
Wait, sir golem! I'll help you
Shows the Silver Award... and that's it.
Thank you stranger. Shows the award.
When you come across a feel-good thing.
Everything is better with a good hug
- By - Luizofelipe
"Bird Science"
Shows the Silver Award... and that's it.
When you come across a feel-good thing.

- By - Weavel
[Major Dread Spoilers] How certain conversations in Dread feel
Gives 100 Reddit Coins and a week of r/lounge access and ad-free browsing.
Everything is better with a good hug
A glowing commendation for all to see
Shows the Silver Award... and that's it.

- By - dat_bass2
Dread is the best 2D Metroid to date
Shows the Silver Award... and that's it.
Thank you stranger. Shows the award.
Everything is better with a good hug
- By - Snow-Dust
Add a weed cave
DO THE IMPOSSIBLE, SEE THE INVISIBLE
ROW, ROW, FIGHT THE POWAH
Normal summon Aleister, response?
Forfeit the match
He is deliberately trying to tank the company so he can keep as much of his money as possible when it inevitably nosedives.
No lifeguard worth their salt uses sound alone. Back when I was a lifeguard, anyone who wasn't watching the water would have been fired or forced through in-service again.
I really dig your color palette!
I'm really digging the surge of Calvin and Hobbes DnD edits recently.
I actually like using Passive Scores as DCs. Saves a lot of rolling for my part and the DCs are usually fair for players to beat, even when they are going up against an assassin.
I actually thought this was common practice. What I like most about this method is that it saves time and let's the difficulty scale depending on the creature they are hiding from.
I have a friend who straight up denies that the exploration pillar exists.
Hey, actual guy who ran a False Hydra here, with moderate success.
According to the DSM-V - the Diagnostic and Statistical Manual of Mental Disorders - Fifth Edition - if a particular disorder or activity is interfering with an individual's quality of life - health - or affecting others - it may be considered pathological in nature. This is generally true for most psychiatric disorders - and is usually apt reason to initiate psychotherapy and possible pharmacological treatment - typically with consent of the patient who has clinical capacity - as determined by a qualified psychiatrist.
Aren't you the troll account from that one green text where you talked about spreading misinformation on Reddit?
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I see that the joke is now on me for believing that a green text could ever be true
I like it a lot. Especially for thievery-style campaigns. But my problem with homebrew encumberance systems always was: they become redundant when players get a bag of holding, wich isnt that hard to come by. But if my players are eager i might steal this^
That's the exact reason I've never ran Bags of Holding haha. They're an optional magic item that undermines a whole mechanic of the game, so I just tell me players that they don't exist in the world.
On first read, seems genius. I also tried a more abstract weight system, with values from 1 to 5 and bundles, but I just converted some numbers and that is it.
That's the natural response, yeah, but I think most people forget how many items players accumulate across a long term campaign. At my table, my level 12 players have lots of magic items, supplies like potions or spell scrolls, and spare weapons or armor. They could easily meet a Carry Weight if 10 on average between them, and that's without calculating any space for loot.
After skimming, this seems very similar to how Pathfinder 2e handles it. Checkout those rules.
That's really interesting, thanks for the tip!
Very interesting! This definitely seems more fun to adjudicate as a DM. I do have a question on the passive carry weight, why did you choose to add level insted of proficiency bonus? It seems like carry checks would stop being feasable at higher levels.
Character Level is added for 2 reasons:
You can use the downtime rules per Xanathar's guide, but if you don't get lots of downtime or think that may take too long, you could shorten the weeks to long rests instead. Basically, instead of having them roll a check every week of downtime (10-INT mod weeks) do it per long rests or any other unit of time.
I'm sure if you're honest with your players about your predicament, and why they can't have a map, they'll understand. That said, understanding doesn't fix your problem.
I only ban things when they limit interesting builds and interesting encounters I can make.
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To be fair, how other people spend their money sets the standard for the market
Fire emblem three houses🤮🤮🤮🤮
GBA fire emblem really do hit different
HP/MP Restored!
Just turn sideways idiot
Your build is gorgeous. Is this on switch?
Nah, making the metroids was justified in my eyes. The X overran an entire planet in mere hours, and it all stemmed from just a single one mimicking one of the chozo sneaking on a ship to ZDR.
That's because the Metroids aren't really that dangerous THEMSELVES. The chozo did a pretty good job of controlling them by making them unable to reproduce off of SR388 under normal conditions.
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See the reason number 2 still makes zero sense is if the X were trying to eliminate Samus as a threat it would have been much smarter and not efficient to let her die with the planet on ZDR.
It's very good.