Phtm_Miria


























  1. End Times isn't canon, so it doesn't matter.

  2. I think the slavery might be a problem, but could probably be accepted as long as it was portrayed as evil and wasn't tied to a specific race or culture.

  3. "Oh, yeah. This setting is racist as fuck, it needs to be completely overhauled in order to work properly, we also need to get rid of slavery, a central point of the setting because, as you know, portrayal means endorsement, and we also need to redo each and every single city in the setting.

  4. thats just the memory ending in Ariane's POV

  5. Personal opinion naturally, but I didn't find it terribly tough and that was on my first playthrough. I think it kinda depends how you play the game though - I mostly relied up stealth and dodging. If I had stood and fought a lot more I could see it being pretty tough.

  6. If the mine is fake, who is coming up with the mine in the first place and why do Falke and Adler play such big roles when they shouldn't be "real" as well?

  7. This game makes me feel really big brained bc it seems every silly reference is exactly the kind of pointless trivia that my brain craves but the Sierpisnki anomaly is supposed to be a nuclear waste repository, right? Are there any other leading theories?

  8. Nobody knows what the anomaly below Sierpinski is exactly except that it's probably bioresonant and might have something to do with the artifact we see in the Lily ending. The nuclear waste thing is mostly about the warning that we see in Nowhere that is based on a real life nuclear waste warning, but I don't think the mining structure has anything actually to do with nuclear waste.

  9. It's probably because the Ariane we see is never the real physical one, but her bioresonant manifestation. She might even be physically dead, and it's the interpretation I like to go for.

  10. I wouldn't be surprised if all "persona degradation" ended up being was just "personality changes that make the unit less efficient, or even unfit or disobedient, at the job she was designed for".

  11. Memory, for the super-extra-mega heartbreak experience.

  12. Very interesting. I couldn't figure out what that image in the cutscene was.

  13. The Alina of the mine has the exact same scars and stitches as well, as seen in a key from the workers' quarters, which further hints at both Alina and Isa being manifestations of Ariane in the distorted reality of Sierpinski.

  14. Disclaimer, as all you can see, there is one keeps harassing in my posts, claiming I'm rude to anyone ask me questions, twisting what I said in my analysis. I don't want to waste time on this kind of behavior but still have to clarify for my readers, as I said clearly this part is standalone that means it's not quite related to the simulation theory, this part is a commentary.

  15. Ngl from my perspective, he might be wrong, but you seem like the condescending asshole. Quid ligma.

  16. Condescending asshole is the perfect way to describe how this guy insisted on insulting me for no reason well after I tried to ask him several times to not do that because I didn't want any bad blood, and that I apologized if he felt slighted for whatever reason he was offended in the first place.

  17. Disclaimer, as all you can see, there is one keeps harassing in my posts, claiming I'm rude to anyone ask me questions, twisting what I said in my analysis. I don't want to waste time on this kind of behavior but still have to clarify for my readers, as I said clearly this part is standalone that means it's not quite related to the simulation theory

  18. In case anyone happens to run into this theory, consider this a disclaimer.

  19. As for my corrections on this fourth part of his:

  20. Disclaimer, as all you can see, there is one keeps harassing in my posts, claiming I'm rude to anyone ask me questions, twisting what I said in my analysis. I don't want to waste time on this kind of behavior but still have to clarify for my readers, as I said clearly this part is standalone that means it's not quite related to the simulation theory, this part is a commentary.

  21. It's clear who's coming after who, who is sensible and who's not. Thank you mod!

  22. Yes. We have all seen you insulting me for no reason, and how completely uncivil you were even when I tried everything to make you return to your senses. Why do you have to remember us this?

  23. The Eusan Nation is a totalitarian regime. Being someone who isn't completely loyal to state ideology, and shows traits of independent and potentially rebellious thought, is more than enough for them to want to get rid of her even if she never turns out to be a proper danger.

  24. You should definitely fight enemies in some cases. There are some rooms where they just block your path and you can't sneak past them, and trying to run past them every time you have to go through that room is going to cause you to take damage over and over. At that point it's more resource-intensive to keep them alive.

  25. I also feel this scene might be spelling out the general story of the game. Ariane and Elster are still looking for each others long after the demise of the Penrose and their own death (well, the original Elster died for sure, and I feel Ariane is probably physically dead as well by now).

  26. I don't remember this note :O Where did you find it?

  27. This is an amazing description of ARNE units! So was Ariane taken by KLBR units after while in the cryopod or was she taken just after signing up for the Penrose program?

  28. I imagine it as Ariane being found before she got to the Penrose in a different timeline.

  29. The easiest interpretation for the beast is that it refers to the chimera boss fight, because when you kill it the door where the document is placed opens up and reveals that strange reproduction of Falke's room/Ariane's cryopod with the shadow impressed in the coffin.

  30. Ah, so this is what Memory ending was actually about.

  31. I tried to go for Leave ending just recently and ended up getting Memory in spite of it.

  32. Kinda impossible to write complete lore theories on this game without some walls of texts. Don't worry.

  33. I'd absolutely adore to see more of Signalis' setting, but I feel like games like these are always one-shots.

  34. Yeah, I was thinking exactly of this fanart when I wrote that.

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